Sunday, November 26, 2017

TnT Tuts - #9 - Animating Illustrated Text in After Effects Using Shape Layers

In this tutorial I show you how you can create a text in Illustrator and then animate it in After Effects using shape layers. I created a text for my 2018 reel using simple shapes in Illustrator. The idea was to overlap the shaped and use different blend modes to create various kinds of color combinations. I used the plugin Overlord to import my Illustrator assets straight into After Effects and create shape layers. From there I animated the paths in various ways to create a slick animation. No real tricks in this one, just good ol' fashion keyframing.



TnT Tuts - #6,7 & 8 - Illustrating, Rigging & Animating a Cat in After Effects

In this tutorial series I tackle illustrating, rigging and animating a cat in After Effects.

The first thing people should know about rigging a cat versus rigging a human is that it's double the work (because it is double the legs). Also animal walk cycles are all just slightly different. Dogs vary from cats, cats vary from horses, and so on. So each animal rig is it's own unique beast so to speak. This is why it's always good to have lots of references. I have several books that reference various animal run cycles with photos and information. These are vital to understanding just how different animals walk, because if you don't understand the basics then there is no way you'll be able to deviate and add your own creative spin on things.

Another thing to note is that most animals require an extra bone by the shoulder or foot, so this adds to the complexity of your rig.

Finally, the other difficulty with animal rigs is that they often require extreme flexibility, especially in cats.  If you've ever seen a cat run you'll notice that their torso often stretches very wide on the jump and compresses very small on the landing.  This doesn't seem like a big deal but in terms of looking realistic, getting this to work is what will set your rig apart from others.  This flexibility can often be hard to pull off without breaking the rig as well.

In the following videos you'll see how I tackle these various challenges through the creative process.  I found this to be one of the most flexible cat rigs I've ever created and I had a lot of fun animating with it.









Monday, November 13, 2017

TnT Tuts - #5 - Animating a Bicycle in After Effects

This weeks tutorial features a character riding a bike.  You'll see how I use the same basic principles I've shown rigging characters with Duik, creating the bouncing ball, and using simple expressions to make this rig. 



Monday, November 6, 2017

Tnt Tuts - #4 - Bouncing Balls

So many exciting things to talk about for this one. Finally got a new microphone for the podcast, so now everything is looking and sounding professional. Everything except me that is. Now that I have all of the streaming logistics figured out, I'm happy I have the time to plan out my tutorials more. I want them to be off the cuff, but I also want them to be prepared enough so that people can actually learn something. In this tutorial it was more or less me just trying to work through something rather than explaining it very well. I will have to work on that for the future. Regardless, here is my tutorial on ball bouncing.



Thursday, November 2, 2017