Tuesday, May 22, 2012
Friday, May 18, 2012
CATOW
Not long ago my work buddy, David Ayling, approached me about an idea he and his former co-workers had. He pitched me a simple show about an ad agency run by hipster cats called CATOW. Coincidentally, CATOW's biggest rival in the market is a company called DOGMA which run entirely by coked up dogs. Needless to say this short synopsis had me intrigued and I was eager to help on the creation. It was left up to me to come up with how we were going to actually build these episodes, all I had to go off of were some plastic cat toys that Dave had photoshopped. As I began thinking about it I knew the backgrounds would have to be fairly realistic to match that cats I was already provided. My brain led me to Aqua Teen Hunger Force. I have been a big fan of this show and had always been intrigued about how they built the background plates for the episodes. Their style lies somewhere between Adobe Illustrator texturing and photo realism. I thought this would be a perfect style to replicate for CATOW.
A brief Google search brought me Jay's Illustration of Life and this little tutorial. I took the principals from Jay's site and started to create my own backgrounds.
I started with some simple sketches of Tom's Office and Stone's Office.
From this point I went into Adobe Illustrator and built out the rooms. At this stage it is important to think about layering and breaking objects into several shapes to make texturing easier. For instance, Tom's desk is broke into 3 separate parts (Top, Front, and Side). This makes it a lot easier for me to texture each side individually in Photoshop. The giant red dot is my point for the One Point Perspective I used to create the rooms. As you can see there are a lot less elements for Stone's office because it required less things to be textured, it was more made up of objects than anything else.
Now I brought all my AI layers into Photoshop as smart objects. This makes texturing and shading extremely easy. All it requires me to do is put my AI layer in place, put my texture on another layer above it, hold alt (on Mac) and click on the line between the two layers (your hand cursor will change to two circles overlapping). Doing this makes your texture masked by your AI shape (look at my layers in the image below to see). What's really great about this is that you are free to edit, transform, and warp the texture as much as you please without worrying about losing your original shape of the AI layer. In many cases I would put another masked layer over the texture and using a large brush at low opacity I would paint in shadows to give the room a more realistic depth. I found most of my textures at CG Textures. Texturing is the most fun for me because that site is literally a playground for stuff like this. They don't only have textures but they have buildings, doors, windows, rust, signs, posters, etc.
Below are the final results
Once my sets were complete I brought them into After Effects and imported them as Composition - Retain Layer Sizes. This keeps all my layers in the same order that I had them in Photoshop. I worked some animation magic and below is the result. Enjoy and keep your eye out for more episodes here.
A brief Google search brought me Jay's Illustration of Life and this little tutorial. I took the principals from Jay's site and started to create my own backgrounds.
I started with some simple sketches of Tom's Office and Stone's Office.
![]() |
| Tom Caterson's Office |
![]() |
| Stone Catow's Office |
![]() |
| Tom Caterson's Office |
![]() |
| Stone Catow's Office |
Below are the final results
Once my sets were complete I brought them into After Effects and imported them as Composition - Retain Layer Sizes. This keeps all my layers in the same order that I had them in Photoshop. I worked some animation magic and below is the result. Enjoy and keep your eye out for more episodes here.
Thursday, May 17, 2012
Qualcomm Authorized Test Labs by Abe Vizcarra
Lately I've been really drawn to design that would make for good animation. Here is yet another example from Abe Vizcarra for Qualcomm Authorized Test Labs. I love the simplistic style of the design but what I enjoy even more is their overall mixture of photo treatment and graphical elements.
Wednesday, May 16, 2012
Josh Cooley
If you don't know Josh Cooley then you are sorely missing out. He is a Story Artist at Pixar and his blog is a treasure trove of good humored fun. Check it out here.
Brent Couchman
Some really inspiring work here. I love Brent's color and texture. His style lends itself perfectly to animation too.
Tuesday, May 15, 2012
Did You Know Sample
Today I feel like this. Recently I was tasked with coming up with a creative way to display information in video for a client. Normally in these situations animation can get very boring with text
on screen after text on screen. So for this sample I wanted to try and
make the text apart of the environment. After putting this together the hairy armed client decided to
go with their own stale branding instead. At least I got a shot piece
for my reel I guess....
Photo of the Day - Untitled
Via Flickr:
Location: Sheung Wan, Hong Kong Island, Hong Kong
sooc, gotta love film :)
Bronica SQ-Ai, ZENZANON PS 80mm F2.8, Kodak Portra 160NC...
www.francoismarclay.com | Tumblr | making of my waterfalls project
Location: Sheung Wan, Hong Kong Island, Hong Kong
sooc, gotta love film :)
Bronica SQ-Ai, ZENZANON PS 80mm F2.8, Kodak Portra 160NC...
www.francoismarclay.com | Tumblr | making of my waterfalls project
Monday, May 14, 2012
How To Spot An Instagram Junkie
Loved the style of this infographic from Column Five Media almost as much as I love the truth behind it.
Thursday, May 10, 2012
The Shins : The Rifle's Spiral
A stunning compositional masterpiece from Jamie Caliri and his team for The Shins new track, The Rifle's Spiral. They shot this with a Canon 7D, 5D, and 60D and used Dragonframe to help with the animation. For moving shots they used a rig called the Volo by ARC Motion Control.
Sunday, May 6, 2012
The Complete Animade Lernz
I love these little shorts from Animade, and up until this video I had only actually seen "Walk" and "Eyes". Truly inspirational work here.
Friday, May 4, 2012
Thursday, May 3, 2012
WellDone
In East Africa, WellDone provides materials and education so villagers can build their own wells. These DIY wells last longer, are less expensive to build, and help communities stay connected. This celebration of water has helped more than 30,000 people work towards self-sufficiency, develop pride in their work, and grow healthier. Threadless has recently put on a challenge to design a logo for WellDone's cause. Below is my attempt. After researching some of their work I came across a lot of pictures of hands cupping water. I found the image very powerful and this became the basis for my design. Another theme in the design is the contrasting elements of smooth and rough. The heart and water are both smooth, life giving elements, while the hands are rough, earthy, and textured. I did this to emphasize the great impact that water can have in these harsh environments. If you like my design please vote for it here.
Wednesday, May 2, 2012
HPS in 60 Seconds
Fun little piece from the guys over at Breakfast of Champions. Simple and fun way to show how much a company does in just one minute.
100 Frames
Fraser Davidson, the same person who brought us the amazing piece, Bill Maher's Irritable Bowl Syndrome, has begun to create 100 frame shorts inspired by different letters in the alphabet. Below is U and H, although O and M are both done as well.
Tuesday, May 1, 2012
5 Second Project - Nothing But Cubes
Grey Scale Gorilla has recently come out with a new 5 Second Project under the theme "Nothing But Cubes." Knowing GSG's heavy Cinema 4D influence and following my immediate thought was that there was no room for me to participate in this round. I figured I would need to use Cinema 4D to create anything that used cubes. Then, while sitting at my desk yesterday it hit me. Ice cubes! There is more than one way to reference a cube and there is more than one way to animate a cube. With my hopes rising I went into action and created this image in Adobe Illustrator.
Then, with all my layers separated, I brought the AI file into After Effects and animated it to completion. I'm pretty sure it's one of the only pieces in the competition that hasn't used Cinema 4D with a cube exploding, and for that I'm proud.
Then, with all my layers separated, I brought the AI file into After Effects and animated it to completion. I'm pretty sure it's one of the only pieces in the competition that hasn't used Cinema 4D with a cube exploding, and for that I'm proud.
Nothing But Cubes from Chris Koelsch on Vimeo.
Figure Father
A really touching piece from Andrew Ellis at Nomadique Media, LLC. Those guys tell some truly touching stories. Check out more of their work at their site and read more in depth about this particular piece at their blog here.
Figure Father from Nomadique on Vimeo.
Figure Father from Nomadique on Vimeo.
Nokia - Traffic
I really like how this short piece Punga created for Nokia displays the various text information. In my professional work I often find myself fighting to find elegant ways to add text throughout animation. The simplicity of the style along with the use of negative space really makes for a good composition in this work.
Nokia - Traffic from PUNGA on Vimeo.
Nokia - Traffic from PUNGA on Vimeo.
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